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Clash of Clans 5on5 Mapfre Amateur Open Cup # 26 Spain

Sep 24, 2020 @ 12:30 pm - 2:00 pm

REQUIREMENTS:

  • Teams must have at least 5 and no more than 8 players
  • Players must enter their Clash of Clans Town Hall Level 13 game ID
  • Players must belong to a clan with a public war log
  • Teams must have at least 3 members with residence in one of the following countries:
    Spain
  • Players must be at least 13 years old

Quick Rules

Requirements :

  • All participants who are within the team must have their Town Hall at level 13
  • All players must have their Clash of Clans account associated with their ESL profile

Clan Settings:

  • Clan Type: ” Invitation Only ” or ” Open “
  • Trophies required to join: 0
  • TH level required to join: 0

    * Failure to meet these points may result in disqualification from the tournament *

Tournament rules:

  • Tournament Format: Swiss System with a total of 4 rounds and with a monthly ranking.
  • Attack limit: At least one person from each team must make an attack when 7 minutes of war remain with a delay of +/- 60 seconds, which means that the attack must be carried out from minute 8 to minute 6. (The rest of the attacks to be chosen by the teams.)
  • Team lineup: Only players who are in the team created on the ESL platform can participate in this competition. Teams must be 5 players with the option of including 2 substitutes and 1 coach
  • War Invitations: The team on the left side of the match sheet has the right to host the game and send the invitation for the 5v5 Friendly War to the opposing team.
    • In the event that a team to the right of the match sheet does not receive their invitation, they must send the invitation
    • In the event that the invitation is not accepted, the team to the right of the match sheet must submit a protest ticket
  • The use of any type of temporary or event troop is not allowed.

Preparation and time of war:

  • Preparation time : 15 minutes
  • War time: 15 minutes.
  • If a team is not present or complete within the 5-minute regulatory wait, the victory by default will be given to the rival team present and complete, which must open a protest ticket about their departure to report the absence of their rival attaching the corresponding tests.
  • Each team is responsible for not starting another war , while trying to start a friendly war.
    • If the sending of the invite fails because the team is in another war, that team will automatically lose the game.
  • War restrictions are applied to all individual players, they are kindly requested to ensure the availability of their players, otherwise they will not be able to participate in friendly wars.

War record:

  • Each team is responsible for configuring their war record in public mode, in this way the game can be closed automatically by the ESL system.

Streaming:

  • Our official casters may request to join your clan to broadcast your match. Every day of the tournament it will be reported which are the tags / names of the accounts authorized to enter as streamers

    * Failure to comply with this indication may lead to disqualification from the tournament *

Reporting results:

  • Once the game is over, the result will be published automatically, the result must be reported only in the event of a tie. For more information on how to enter, play and enter results , you can visit the dedicated tutorial for this competition.