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Clash of Clans 5on5 Titans Cup # 8 Italy

Oct 24, 2020 @ 8:00 am - 5:00 pm

REQUIREMENTS:

  • Teams must have at least 5 and no more than 7 players
  • Players must enter their N. GEC game ID card
  • Players must enter their Clash of Clans Town Hall Level 13 game ID
  • Players must belong to a clan with a public war log
  • Teams must have at least 4 members with residence in one of the following countries:
    italy
  • Players must be at least 16 years old
The following competition is reserved for GEC members

 

Quick Rules

Access requirements

  • GEC cards correctly linked to your ESL profile
  • All participants must be over 16 years of age to participate, without exceptions of any kind.
  • All participants within a team must have a 13th Town Hall
  • Each ESL Team can be composed of a maximum of 7 players , in order to allow two substitutions during the Cup.
  • To be considered valid, each player must join his ESL team before the time of the creation of the cup braket, as reported in point 1.2.  of the regulation.

Tournament rules

  • Tournament format : Single Elimination, Best of One.
  • Battle Invitation : The team on the left side of the match page has the right to send a 5v5 friendly battle invitation to the opposing team.
  • Attack Limit : Each player can only use one of his two attacks (valid for all stages of the tournament).
  • Team formation : Only those players who are regularly enrolled in the ESL team, with a correct gameaccount, can take part in the war.
  • Battle Invitations : The team on the left side of the match page has the right to send a 5v5 friendly battle invitation to the opposing team.
    In case the right side team does not receive an invitation, the right side team will invite.
    In the event that the invitation is not accepted, the team is required to fill out a protest ticket.

Battle preparation and configuration

  • Preparation time : 15 minutes
  • Battle time : 1 hour
  • Each match must be played immediately from the moment it is generated in the basket, regardless of the time it is indicated
  • If a team is not present and ready to start playing within 15 minutes after the scheduled match time, that team will be disqualified.
  • Each team will be responsible for NOT being in any other war, while trying to start a friendly war.
    Not being challenged due to a different ongoing war will result in the team being disqualified.
  • This last war restriction is applied to players individually, so make sure all your players are available, otherwise you won’t be available for friendly war challenges.

War log

  • Each team is responsible for making the War Log public, for the sole reason that the game can be closed automatically by the ESL system.

Result of the battle

  • Once the match is over, the results will be added automatically by the ESL system, the result should only be reported in case of a tie.